Harjatan

Harjatan was trained from birth to demolish his enemies. Through a conquest of savage brutality, he gathered throngs of cave dwelling murlocs who see him as a god. Now, the naga brute merely has to bark a command and hordes of devout followers set themselves to task.

 

 

 

 

  • Overview – Stick together in order to spread out the damage done by Unchecked Rage. Try to keep the amount of Drenched stacks you have low in order to reduce the damage taken from all sources of Frost damage throughout the fight.
    • Tanks
      • Make sure not to get too many stacks of Jagged Abrasion.
      • Pick up the Razorjaw Wavemenders when they spawn in order to keep them away from the raid.
    • Damage Dealers
    • Healers
  • Abrasive Armor – Rough armor edges scrape against the target, causing attacks made by the caster to have a chance to cause Jagged Abrasion.
    • Jagged Abrasion – Bleeds the target for 342,720 Physical damage every 2 sec for 30 sec. This effect stacks.
  • Unchecked Rage – At 100 energy, the caster releases all their built-up rage, inflicting 11,400,000 Physical damage, split between all enemies in a cone in front of the caster.
  • Commanding Roar – Lets out a deafening roar, calling to nearby allies to join the fight.
    • Razorjaw Wavemender
      • Watery Splash – Splashes the target with water, inflicting 428,500 Frost damage and applying a stack of Drenched.
        • Drenched – Drenches the target, inflicting 71,400 Frost damage every 2 sec increasing Frost damage taken by 5%. This effect stacks.
      • Aqueous Burst – Cover an enemy with freezing water which lasts 6 sec. Upon expiration, the water explodes, inflicting 393,000 Frost damage to all nearby enemies and leaving a pool of Drenching Waters at the enemy’s location.
        • Drenching Waters – Inflicts 107,000 Frost damage every 1 sec, and increases stacks of Drenched on the enemy.
          • Drenched – Drenches the target, inflicting 71,400 Frost damage every 2 sec increasing Frost damage taken by 5%. This effect stacks.
    • Razorjaw Gladiator
      • Dripping Blade – Enchants the caster’s weapon, causing melee attacks to apply Drenched to the target.
        • Drenched – Drenches the target, inflicting 71,400 Frost damage every 2 sec increasing Frost damage taken by 5%. This effect stacks.
      • Driven Assault – Fixates on a target, attacking them to the exclusion of other targets. Additionally, the Razorjaw’s Gladiator’s Physical damage done is increased by 50% and their movement speed is decreased by 35%.
      • Splashy Cleave – Swings wildly, inflicting 303,500 Frost damage and applying Drenched to all enemies in a cone in front of the caster.
        • Drenched – Drenches the target, inflicting 71,400 Frost damage every 2 sec increasing Frost damage taken by 5%. This effect stacks.
    • Darkscale Taskmaster
      • Bring To Task – Brings all allies within 10 yards in line, increasing their damage done by 100%.
        • Focused – The Darkscale Taskmaster’s presence focuses Harjatan and all nearby murlocs, increasing their damage done by 100%.
          • Lingering Focus – The target remains focused for a little while longer, increasing damage done by 100% for 10 sec.
      • Frosty Spittle – Spits out an icy blast, inflicting 810,000 Frost damage to all enemies in a cone in front of the caster.
  • Draw In – Draws in all pools of Drenching Waters to Harjatan for 10 sec, adding a stack of Frigid Blows for each pool absorbed.
  • Frigid Blows – Empowered by frozen waters, causing melee attacks to deal 232,250 Frost damage to all nearby enemies.
    Each melee attack also triggers Drenching Slough, removing a stack of Frigid Blows.
    Once all stacks are expended, Frosty Discharge is cast.

    • Drenching Slough – With each strike, a portion of the gathered frozen water falls off, targeting a random enemy’s location. Upon reaching its destination, it inflicts 428,500 Frost damage to all nearby enemies and leaves behind a pool of Drenching Waters.
      • Drenching Waters – Inflicts 107,000 Frost damage every 1 sec, and increases stacks of Drenched on the enemy.
        • Drenched – Drenches the target, inflicting 71,400 Frost damage every 2 sec increasing Frost damage taken by 5%. This effect stacks.
    • Frosty Discharge – Releases the last drops of all stored water, inflicting 239,926 Frost damage and removing all stacks of Drenched on all enemies.
  • Incubated Egg – At set points throughout the fight, Incubated Eggs will begin Hatching.
    • Hardened Shell – The egg is made of a thick shell, reducing damage taken by 99%.
      Being hit by Unchecked Rage will remove this effect.
    • Hatching – This Incubated Egg is beginning to hatch. Upon finish casting, a tadpole is born.
      • Colicky Tadpole
        • Tantrum – The caster throws a tantrum and jumps around randomly, inflicting 337,500 Physical damage to all nearby enemies whenever they land.
        • Getting Angry – The caster’s tantrum increases in intensity, increasing their Physical damage done by 25%.
      • Drippy Tadpole
        • Dripping Wet – Dripping wet, causing the caster to create pools of Drenching Water at their location every 5 sec.
      • Sickly Tadpole
        • Sickly Fixate – Fixated. If the Sickly Tadpole reaches their target, Rotten Emission is cast.
        • Rotten Emission – Explodes in a shower of disease, inflicting 2,030,000 Nature damage to all enemies.
      • Enraged – All nearby allies are enraged at the death of any nearby tadpole, increasing their Physical damage done by 25%.